This despite Ikemen GO having built-in delay netcode (with the core developers painstakingly working on implementing GGPO as we speak) and being much more flexible in terms of what one can and cannot do with it. However, for some inexplicable reasons, Ikemen original IPs tend to be rarer and farther between than those made with that coelacanth called 2D Fighter Maker 2002. Previously, I have talked quite a lot about TMNTxJL Turbo and-in an article I still need to port to this venue-the incredible The Black Heart. This is not the first time I cover a game made with the Ikemen GO engine. What’s not to love about him? From the depths of the Ikemen vault And, oh boy, I should have done it waaaaay before.Ī giant beetle with electric attacks and a charge gauge that can shove the opponent into the ground if he wins with a grab. Thanks to him, I finally decided to give this game a fair chance. A walking, armored, chitinous electric sumo machine of destruction. A giant mutant beetle, who gained sentience and human-like intelligence thanks to the acid rains that ravaged the UK in the Battle Craze!! world. Battle Craze!! was an example of this category-a game I’ve always wanted to spend more time with, but where I couldn’t find a character that appealed to me. This trait is so ingrained in my psyche that sometimes I unconsciously tend to gloss over or “leave for later” games that have incredibly interesting and refined mechanics but don’t have (yet) one character whose design “clicks” with me. I have bought several games on impulse just because I was interested in playing exactly one or two characters-Merkava sold me Under Night In-Birth, Nightmare and Voldo were my gateway into Soulcalibur 2, King was the literal reason why I started playing Tekken, Percival and Zeta awakened my interest for Granblue Fantasy Versus, Abigail and Sakura convinced me to give a chance to Street Fighter V. Even if graphics aren’t what drives me towards or away from a specific game, character designs are. I am a casual/intermediate player at heart and play most fighting games because of the coolness factor first, with the competitive viability coming waaaay later down the line. The importance of having a giant mutant beetle in your roster Continued abuse of our services will cause your IP address to be blocked indefinitely.This article is part of my ongoing “Indie Fighting Game Thursday” review/retrospective series, now on supercombo.gg! This week we talk about Battle Craze!!, a free game made with the Ikemen GO engine that defied all my expectations in terms of creativity and craziness. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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